This is a real-time visualization of the Mandelbrot Set. It runs using the GPU with a fragment shader on Unity's HSLS language. You can zoom in roughly 50,000x.

Controls:

- [WASD] to move

- [Up Arrow] to zoom in

- [Down Arrow] to zoom out 

Game (12/30)

This is the 12th "game" where I make a game a day for 30 days straight.

Follow my progress on my Twitter.

I was thinking about Mandelbrot fractals and wanted to replicate them. I really wanted to be able to make a project with infinite zoom but that is much harder to do and requires a lot of computing power to run in Unity. Instead, I created this with around 50,000x zoom where you can move around and look at different areas of the rendered Mandelbrot fractal.

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